This game did NOT have proper QA, and sadly I cannot recommend it to anyone, for reasons far beyond what I posted above. Instant hit as soon as I enter a boss room, followed by a difficult to predict fast movement into my face:īoss stuck on animation frame and pretty much impossible to dodge: Undodgeable pattern from a standard position: Hitscan gun triggering rockets in my face: Originally posted by horheristo:Unfortunately devs seems to ignore or shrug off anything related to game balance and fairness. RNG is a great thing, but don't use it to arbitrarily kick the player in the teeth, because that's not difficulty, that's just stupid. If I have 999 coins in this game, that doesn't matter at all, the slot machine doors can still just say "eat ♥♥♥♥" and lock me out of a room on that floor. In, let's say, BoI (I know, nothing at all in common with this game, they definitely didn't rip 80% of their ideas wholesale from Isaac) if you couldn't get into a room, the reason for that isn't because you opened the treasure room and the key got stuck in the lock and broke it. Slot machine doors are also just a bad idea. Why? This means that theoretically you could lose a run because every heart pickup you need ends up damaging you, entirely because a random pet showed up and gave you a 50/50 chance of ♥♥♥♥♥♥♥ you over. Moldy hearts are coinflips between giving you a full heart and damaging you for half a heart. It literally runs up and takes heart pickups and converts them to moldy hearts. The cat pet is one of the worst things and I always hate seeing it. The piano room arcade thing can randomly decide to explode on use, meaning that not only do you lose the 15 coins, you just take a half heart of damage. This kind of thing is already starting to put me off.
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